Papers › GFRIEND: Generative Few-shot Reward Inference through EfficieNt DPO

GFRIEND: Generative Few-shot Reward Inference through EfficieNt DPO

10 Jun 2025arXiv:2506.08965archive 2025-07-28

Yiyang Zhao, Huiyu Bai, Xuejiao Zhao

The ability to train high-performing reward models with few-shot data is critical for enhancing the efficiency and scalability of Reinforcement Learning from Human Feedback (RLHF). We propose a data augmentation and expansion framework that enables generative reward models trained on small datasets to achieve comparable performance to those trained on large-scale datasets. Traditional methods to train a generative reward model, such as Direct Preference Optimization (DPO), are constrained by inefficiencies in sample pairing and limited data diversity. This work introduces preference refinement, which employs Chain-of-Thought (CoT) sampling to uncover diverse and high-quality preference relationships. It also incorporates a perplexity-based scoring mechanism to assign nuanced preference levels and utilizes Multi-level Direct Preference Optimization (M-DPO) to enable the model to capture finer-grained preference differences between samples. Experimental results demonstrate that the proposed method significantly enhances data efficiency and model performance, enabling reward models trained in a few-shot setting to achieve results on par with those trained on large-scale datasets. This study underscores the potential of data-efficient strategies in advancing reward model optimization, offering a robust solution for low-resource RLHF applications.

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