Papers › GameBench: Evaluating Strategic Reasoning Abilities of LLM Agents

GameBench: Evaluating Strategic Reasoning Abilities of LLM Agents

7 Jun 2024arXiv:2406.06613archive 2025-07-28

Anthony Costarelli, Mat Allen, Roman Hauksson, Grace Sodunke, Suhas Hariharan, Carlson Cheng, Wenjie Li, Joshua Clymer, Arjun Yadav

Large language models have demonstrated remarkable few-shot performance on many natural language understanding tasks. Despite several demonstrations of using large language models in complex, strategic scenarios, there lacks a comprehensive framework for evaluating agents' performance across various types of reasoning found in games. To address this gap, we introduce GameBench, a cross-domain benchmark for evaluating strategic reasoning abilities of LLM agents. We focus on 9 different game environments, where each covers at least one axis of key reasoning skill identified in strategy games, and select games for which strategy explanations are unlikely to form a significant portion of models' pretraining corpuses. Our evaluations use GPT-3 and GPT-4 in their base form along with two scaffolding frameworks designed to enhance strategic reasoning ability: Chain-of-Thought (CoT) prompting and Reasoning Via Planning (RAP). Our results show that none of the tested models match human performance, and at worst GPT-4 performs worse than random action. CoT and RAP both improve scores but not comparable to human levels.

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Tasks

Natural Language Understanding

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Methods

Absolute Position EncodingsAdamAttentionAttention DropoutBASEBPECosine AnnealingDense ConnectionsDropoutFocusGPT-3GPT-4Label SmoothingLayer NormalizationLinear LayerLinear Warmup With Cosine AnnealingMulti-Head AttentionPosition-Wise Feed-Forward LayerResidual ConnectionSoftmaxTransformerWeight Decay

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