Papers › FrankMocap: Fast Monocular 3D Hand and Body Motion Capture by Regression and Integration

FrankMocap: Fast Monocular 3D Hand and Body Motion Capture by Regression and Integration

19 Aug 2020arXiv:2008.08324archive 2025-07-28

Yu Rong, Takaaki Shiratori, Hanbyul Joo

Although the essential nuance of human motion is often conveyed as a combination of body movements and hand gestures, the existing monocular motion capture approaches mostly focus on either body motion capture only ignoring hand parts or hand motion capture only without considering body motion. In this paper, we present FrankMocap, a motion capture system that can estimate both 3D hand and body motion from in-the-wild monocular inputs with faster speed (9.5 fps) and better accuracy than previous work. Our method works in near real-time (9.5 fps) and produces 3D body and hand motion capture outputs as a unified parametric model structure. Our method aims to capture 3D body and hand motion simultaneously from challenging in-the-wild monocular videos. To construct FrankMocap, we build the state-of-the-art monocular 3D "hand" motion capture method by taking the hand part of the whole body parametric model (SMPL-X). Our 3D hand motion capture output can be efficiently integrated to monocular body motion capture output, producing whole body motion results in a unified parrametric model structure. We demonstrate the state-of-the-art performance of our hand motion capture system in public benchmarks, and show the high quality of our whole body motion capture result in various challenging real-world scenes, including a live demo scenario.

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facebookresearch/frankmocap officialpytorchNOASSERTION report

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Tasks

3D Hand Pose Estimation3D Human Reconstruction3D Pose Estimationregression

Results from the paper archive 2025-07-28

TaskDatasetModelMetricValueRank at snapshotLeaderboardReport
3D Hand Pose Estimation HInt: Hand Interactions in the wild FrankMocap PCK@0.05 (Ego4D) All 13.1 #7 of 10 Archive leaderboard report
3D Hand Pose Estimation HInt: Hand Interactions in the wild FrankMocap PCK@0.05 (Ego4D) Occ 8.4 #7 of 10 Archive leaderboard report
3D Hand Pose Estimation HInt: Hand Interactions in the wild FrankMocap PCK@0.05 (Ego4D) Visible 16.3 #7 of 10 Archive leaderboard report
3D Hand Pose Estimation HInt: Hand Interactions in the wild FrankMocap PCK@0.05 (New Days) All 16.1 #7 of 10 Archive leaderboard report
3D Hand Pose Estimation HInt: Hand Interactions in the wild FrankMocap PCK@0.05 (NewDays) Occ 9.2 #7 of 10 Archive leaderboard report
3D Hand Pose Estimation HInt: Hand Interactions in the wild FrankMocap PCK@0.05 (NewDays) Visible 20.1 #7 of 10 Archive leaderboard report
3D Hand Pose Estimation HInt: Hand Interactions in the wild FrankMocap PCK@0.05 (VISOR) All 16.8 #7 of 10 Archive leaderboard report
3D Hand Pose Estimation HInt: Hand Interactions in the wild FrankMocap PCK@0.05 (VISOR) Occ 11.0 #7 of 10 Archive leaderboard report
3D Hand Pose Estimation HInt: Hand Interactions in the wild FrankMocap PCK@0.05 (VISOR) Visible 20.4 #7 of 10 Archive leaderboard report

Ranks are positions in the archive's leaderboards as they stood at the 2025-07-28 snapshot. Results published since then are not among these rows, so a rank here is not a current standing.

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