Papers › FALL-E: A Foley Sound Synthesis Model and Strategies

FALL-E: A Foley Sound Synthesis Model and Strategies

16 Jun 2023arXiv:2306.09807archive 2025-07-28

Minsung Kang, Sangshin Oh, Hyeongi Moon, Kyungyun Lee, Ben Sangbae Chon

This paper introduces FALL-E, a foley synthesis system and its training/inference strategies. The FALL-E model employs a cascaded approach comprising low-resolution spectrogram generation, spectrogram super-resolution, and a vocoder. We trained every sound-related model from scratch using our extensive datasets, and utilized a pre-trained language model. We conditioned the model with dataset-specific texts, enabling it to learn sound quality and recording environment based on text input. Moreover, we leveraged external language models to improve text descriptions of our datasets and performed prompt engineering for quality, coherence, and diversity. FALL-E was evaluated by an objective measure as well as listening tests in the DCASE 2023 challenge Task 7. The submission achieved the second place on average, while achieving the best score for diversity, second place for audio quality, and third place for class fitness.

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DiversityLanguage ModelingLanguage ModellingPrompt EngineeringSuper-Resolution

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