Papers › Eye Motion Matters for 3D Face Reconstruction
Eye Motion Matters for 3D Face Reconstruction
Xuan Wang, Mengyuan Liu
Recent advances in single-image 3D face reconstruction have shown remarkable progress in various applications. Nevertheless, prevailing techniques tend to prioritize the global facial contour and expression, often neglecting the nuanced dynamics of the eye region. In response, we introduce an Eye Landmark Adjustment Module, complemented by a Local Dynamic Loss, designed to capture the dynamic features of the eyes area. Our module allows for flexible adjustment of landmarks, resulting in accurate recreation of various eye states. In this paper, we present a comprehensive evaluation of our approach, conducting extensive experiments on two datasets. The results underscore the superior performance of our approach, highlighting its significant contributions in addressing this particular challenge.
Code
Repository list and official/mentioned flags are the archive's, frozen 2025-07-28. Reachability, where shown, is from one Syntology probe window (2026-09-16 to 2026-09-18); repositories not probed show nothing. GitHub stars are not tracked.
Code Syntology ran Syntology
Not run by Syntology. Nothing on this page verifies that the listed code works.
Tasks
Results from the paper archive 2025-07-28
No leaderboard rows for this paper in the archive.
Report a problem or propose a change · a person checks every report against the paper or source before anything changes; decisions are listed on /corrections