Papers › Energy-Based Hindsight Experience Prioritization

Energy-Based Hindsight Experience Prioritization

2 Oct 2018arXiv:1810.01363archive 2025-07-28

Rui Zhao, Volker Tresp

In Hindsight Experience Replay (HER), a reinforcement learning agent is trained by treating whatever it has achieved as virtual goals. However, in previous work, the experience was replayed at random, without considering which episode might be the most valuable for learning. In this paper, we develop an energy-based framework for prioritizing hindsight experience in robotic manipulation tasks. Our approach is inspired by the work-energy principle in physics. We define a trajectory energy function as the sum of the transition energy of the target object over the trajectory. We hypothesize that replaying episodes that have high trajectory energy is more effective for reinforcement learning in robotics. To verify our hypothesis, we designed a framework for hindsight experience prioritization based on the trajectory energy of goal states. The trajectory energy function takes the potential, kinetic, and rotational energy into consideration. We evaluate our Energy-Based Prioritization (EBP) approach on four challenging robotic manipulation tasks in simulation. Our empirical results show that our proposed method surpasses state-of-the-art approaches in terms of both performance and sample-efficiency on all four tasks, without increasing computational time. A video showing experimental results is available at https://youtu.be/jtsF2tTeUGQ

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ruizhaogit/EnergyBasedPrioritization officialmentioned in papermentioned on GitHubtfNOASSERTION report
filipolszewski/prioritized-her mentioned on GitHubpytorch report

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Reinforcement LearningReinforcement Learning (RL)reinforcement-learning

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Experience Replay

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