Papers › End-to-End Human Pose Reconstruction from Wearable Sensors for 6G Extended Reality Systems

End-to-End Human Pose Reconstruction from Wearable Sensors for 6G Extended Reality Systems

6 Mar 2025arXiv:2503.04860archive 2025-07-28

Nguyen Quang Hieu, Dinh Thai Hoang, Diep N. Nguyen, Mohammad Abu Alsheikh, Carlos C. N. Kuhn, Yibeltal F. Alem, Ibrahim Radwan

Full 3D human pose reconstruction is a critical enabler for extended reality (XR) applications in future sixth generation (6G) networks, supporting immersive interactions in gaming, virtual meetings, and remote collaboration. However, achieving accurate pose reconstruction over wireless networks remains challenging due to channel impairments, bit errors, and quantization effects. Existing approaches often assume error-free transmission in indoor settings, limiting their applicability to real-world scenarios. To address these challenges, we propose a novel deep learning-based framework for human pose reconstruction over orthogonal frequency-division multiplexing (OFDM) systems. The framework introduces a two-stage deep learning receiver: the first stage jointly estimates the wireless channel and decodes OFDM symbols, and the second stage maps the received sensor signals to full 3D body poses. Simulation results demonstrate that the proposed neural receiver reduces bit error rate (BER), thus gaining a 5 dB gap at 10⁻⁴ BER, compared to the baseline method that employs separate signal detection steps, i.e., least squares channel estimation and linear minimum mean square error equalization. Additionally, our empirical findings show that 8-bit quantization is sufficient for accurate pose reconstruction, achieving a mean squared error of 5×10⁻⁴ for reconstructed sensor signals, and reducing joint angular error by 37\% for the reconstructed human poses compared to the baseline.

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