Papers › End-to-End Chinese Landscape Painting Creation Using Generative Adversarial Networks

End-to-End Chinese Landscape Painting Creation Using Generative Adversarial Networks

11 Nov 2020arXiv:2011.05552archive 2025-07-28

Alice Xue

Current GAN-based art generation methods produce unoriginal artwork due to their dependence on conditional input. Here, we propose Sketch-And-Paint GAN (SAPGAN), the first model which generates Chinese landscape paintings from end to end, without conditional input. SAPGAN is composed of two GANs: SketchGAN for generation of edge maps, and PaintGAN for subsequent edge-to-painting translation. Our model is trained on a new dataset of traditional Chinese landscape paintings never before used for generative research. A 242-person Visual Turing Test study reveals that SAPGAN paintings are mistaken as human artwork with 55% frequency, significantly outperforming paintings from baseline GANs. Our work lays a groundwork for truly machine-original art generation.

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Traditional Chinese Landscape Painting Dataset

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