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Deep Neuroevolution: Genetic Algorithms Are a Competitive Alternative for Training Deep Neural Networks for Reinforcement Learning

18 Dec 2017arXiv:1712.06567archive 2025-07-28

Felipe Petroski Such, Vashisht Madhavan, Edoardo Conti, Joel Lehman, Kenneth O. Stanley, Jeff Clune

Deep artificial neural networks (DNNs) are typically trained via gradient-based learning algorithms, namely backpropagation. Evolution strategies (ES) can rival backprop-based algorithms such as Q-learning and policy gradients on challenging deep reinforcement learning (RL) problems. However, ES can be considered a gradient-based algorithm because it performs stochastic gradient descent via an operation similar to a finite-difference approximation of the gradient. That raises the question of whether non-gradient-based evolutionary algorithms can work at DNN scales. Here we demonstrate they can: we evolve the weights of a DNN with a simple, gradient-free, population-based genetic algorithm (GA) and it performs well on hard deep RL problems, including Atari and humanoid locomotion. The Deep GA successfully evolves networks with over four million free parameters, the largest neural networks ever evolved with a traditional evolutionary algorithm. These results (1) expand our sense of the scale at which GAs can operate, (2) suggest intriguingly that in some cases following the gradient is not the best choice for optimizing performance, and (3) make immediately available the multitude of neuroevolution techniques that improve performance. We demonstrate the latter by showing that combining DNNs with novelty search, which encourages exploration on tasks with deceptive or sparse reward functions, can solve a high-dimensional problem on which reward-maximizing algorithms (e.g.\ DQN, A3C, ES, and the GA) fail. Additionally, the Deep GA is faster than ES, A3C, and DQN (it can train Atari in .17ex\scriptstyle\sim$}}$4 hours on one desktop or ${\raise.17ex\hbox{∼}}$1 hour distributed on 720 cores), and enables a state-of-the-art, up to 10,000-fold compact encoding technique.

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Bibyutatsu/Self_Driving_Car mentioned on GitHubpytorch report
ZainRaza14/Neuro-Evolution mentioned on GitHub report
brando130/CSharp_NN mentioned on GitHub report
kevin5naug/summer_project mentioned on GitHubpytorch report
opent03/neural_cars mentioned on GitHub report
optimization-toolbox/DNE4py mentioned on GitHubpytorch report
theneuralbeing/neuroevolution mentioned on GitHubpytorch report
uber-common/deep-neuroevolution mentioned on GitHubtf report

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objective optimization-toolbox/DNE4py/DNE4py/version_v2/new_tutorials/tutorials2/pp_run.py community (archive-listed) ran · honoured contract fingerprinted GPL-3.0 (copyleft) · pointer only · 1fc06388f906350c · report
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Tasks

Deep Reinforcement LearningEvolutionary AlgorithmsQ-LearningReinforcement LearningReinforcement Learning (RL)

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Methods

A3CConvolutionDQNDense ConnectionsEntropy RegularizationQ-LearningSoftmax

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