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Coarse-to-Fine Q-attention: Efficient Learning for Visual Robotic Manipulation via Discretisation
Stephen James, Kentaro Wada, Tristan Laidlow, Andrew J. Davison
We present a coarse-to-fine discretisation method that enables the use of discrete reinforcement learning approaches in place of unstable and data-inefficient actor-critic methods in continuous robotics domains. This approach builds on the recently released ARM algorithm, which replaces the continuous next-best pose agent with a discrete one, with coarse-to-fine Q-attention. Given a voxelised scene, coarse-to-fine Q-attention learns what part of the scene to 'zoom' into. When this 'zooming' behaviour is applied iteratively, it results in a near-lossless discretisation of the translation space, and allows the use of a discrete action, deep Q-learning method. We show that our new coarse-to-fine algorithm achieves state-of-the-art performance on several difficult sparsely rewarded RLBench vision-based robotics tasks, and can train real-world policies, tabula rasa, in a matter of minutes, with as little as 3 demonstrations.
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Code
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Tasks
Results from the paper archive 2025-07-28
| Task | Dataset | Model | Metric | Value | Rank at snapshot | Leaderboard | Report |
|---|---|---|---|---|---|---|---|
| Robot Manipulation | RLBench | C2FARM-BC (Evaluated in PerAct) | Input Image Size | 128 | #15 of 18 | Archive leaderboard | report |
| Robot Manipulation | RLBench | C2FARM-BC (Evaluated in PerAct) | Succ. Rate (18 tasks, 100 demo/task) | 20.1 | #15 of 18 | Archive leaderboard | report |
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Methods
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