Papers › Casual Source Code Editing

Casual Source Code Editing

14 Mar 2023arXiv:2303.08244links table onlyarchive 2025-07-28

Ender Minyard

The archive published only this paper's code-link row. Authors, date and abstract are from arXiv's metadata (CC0), read from the Kaggle arXiv metadata snapshot of 2026-09-12 where its title matched the archive's; the title is the archive's.

There has been substantial research undertaken on the role of computational systems that encourage autotelic creativity. Previous studies on the role of software in autotelic creativity have not explored code editing tools in much detail. This study sets out to examine the role of code editing tools in autotelic creativity. The principal findings of this research are that existing code editors can be adapted to support casual creativity, and that casual creators exhibit standard interaction design patterns.

PaperPDFCode

Code

enderminyard/phonecoding officialmentioned in paper report

Repository list and official/mentioned flags are the archive's, frozen 2025-07-28. Reachability, where shown, is from one Syntology probe window (2026-09-16 to 2026-09-18); repositories not probed show nothing. GitHub stars are not tracked.

Code Syntology ran Syntology

Not run by Syntology. Nothing on this page verifies that the listed code works.

Results from the paper archive 2025-07-28

No leaderboard rows for this paper in the archive.

Report a problem or propose a change · a person checks every report against the paper or source before anything changes; decisions are listed on /corrections