Papers › BlenderProc

BlenderProc

25 Oct 2019arXiv:1911.01911archive 2025-07-28

Maximilian Denninger, Martin Sundermeyer, Dominik Winkelbauer, Youssef Zidan, Dmitry Olefir, Mohamad Elbadrawy, Ahsan Lodhi, Harinandan Katam

BlenderProc is a modular procedural pipeline, which helps in generating real looking images for the training of convolutional neural networks. These can be used in a variety of use cases including segmentation, depth, normal and pose estimation and many others. A key feature of our extension of blender is the simple to use modular pipeline, which was designed to be easily extendable. By offering standard modules, which cover a variety of scenarios, we provide a starting point on which new modules can be created.

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DLR-RM/BlenderProc officialmentioned in papermentioned on GitHubGPL-3.0 report
Anchoret13/blenderset mentioned on GitHub report
lifunudt/blender_based_render mentioned on GitHubGPL-3.0 report

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3D Object RecognitionDepth Image EstimationInstance SegmentationPose EstimationSemantic SegmentationSurface Normals Estimation

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