Papers › Bayes' Bluff: Opponent Modelling in Poker

Bayes' Bluff: Opponent Modelling in Poker

4 Jul 2012arXiv:1207.1411archive 2025-07-28

Finnegan Southey, Michael P. Bowling, Bryce Larson, Carmelo Piccione, Neil Burch, Darse Billings, Chris Rayner

Poker is a challenging problem for artificial intelligence, with non-deterministic dynamics, partial observability, and the added difficulty of unknown adversaries. Modelling all of the uncertainties in this domain is not an easy task. In this paper we present a Bayesian probabilistic model for a broad class of poker games, separating the uncertainty in the game dynamics from the uncertainty of the opponent's strategy. We then describe approaches to two key subproblems: (i) inferring a posterior over opponent strategies given a prior distribution and observations of their play, and (ii) playing an appropriate response to that distribution. We demonstrate the overall approach on a reduced version of poker using Dirichlet priors and then on the full game of Texas hold'em using a more informed prior. We demonstrate methods for playing effective responses to the opponent, based on the posterior.

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