Papers › Art Creation with Multi-Conditional StyleGANs
Art Creation with Multi-Conditional StyleGANs
Konstantin Dobler, Florian Hübscher, Jan Westphal, Alejandro Sierra-Múnera, Gerard de Melo, Ralf Krestel
Creating meaningful art is often viewed as a uniquely human endeavor. A human artist needs a combination of unique skills, understanding, and genuine intention to create artworks that evoke deep feelings and emotions. In this paper, we introduce a multi-conditional Generative Adversarial Network (GAN) approach trained on large amounts of human paintings to synthesize realistic-looking paintings that emulate human art. Our approach is based on the StyleGAN neural network architecture, but incorporates a custom multi-conditional control mechanism that provides fine-granular control over characteristics of the generated paintings, e.g., with regard to the perceived emotion evoked in a spectator. For better control, we introduce the conditional truncation trick, which adapts the standard truncation trick for the conditional setting and diverse datasets. Finally, we develop a diverse set of evaluation techniques tailored to multi-conditional generation.
In Syntology View this paper on Syntology: its repositories, every harvested function with whether it ran, its licence and the call to fetch it.
Open this paper in Syntology's Atlas, the map of the papers in Syntology's graph and their citations.
Code
Repository list and official/mentioned flags are the archive's, frozen 2025-07-28. Reachability, where shown, is from one Syntology probe window (2026-09-16 to 2026-09-18); repositories not probed show nothing. GitHub stars are not tracked.
Code Syntology ran Syntology
Not run by Syntology. Nothing on this page verifies that the listed code works.
Results from the paper archive 2025-07-28
No leaderboard rows for this paper in the archive.
Methods
Report a problem or propose a change · a person checks every report against the paper or source before anything changes; decisions are listed on /corrections