Papers › A Unified Masked Autoencoder with Patchified Skeletons for Motion Synthesis

A Unified Masked Autoencoder with Patchified Skeletons for Motion Synthesis

14 Aug 2023arXiv:2308.07301archive 2025-07-28

Esteve Valls Mascaro, Hyemin Ahn, Dongheui Lee

The synthesis of human motion has traditionally been addressed through task-dependent models that focus on specific challenges, such as predicting future motions or filling in intermediate poses conditioned on known key-poses. In this paper, we present a novel task-independent model called UNIMASK-M, which can effectively address these challenges using a unified architecture. Our model obtains comparable or better performance than the state-of-the-art in each field. Inspired by Vision Transformers (ViTs), our UNIMASK-M model decomposes a human pose into body parts to leverage the spatio-temporal relationships existing in human motion. Moreover, we reformulate various pose-conditioned motion synthesis tasks as a reconstruction problem with different masking patterns given as input. By explicitly informing our model about the masked joints, our UNIMASK-M becomes more robust to occlusions. Experimental results show that our model successfully forecasts human motion on the Human3.6M dataset. Moreover, it achieves state-of-the-art results in motion inbetweening on the LaFAN1 dataset, particularly in long transition periods. More information can be found on the project website https://evm7.github.io/UNIMASKM-page/

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Tasks

Human Pose ForecastingMotion Synthesis

Results from the paper archive 2025-07-28

TaskDatasetModelMetricValueRank at snapshotLeaderboardReport
Human Pose Forecasting Human3.6M UNIMASK-M Average MPJPE (mm) @ 1000 ms 112.1 #12 of 33 Archive leaderboard report
Human Pose Forecasting Human3.6M UNIMASK-M Average MPJPE (mm) @ 400ms 61.6 #12 of 33 Archive leaderboard report

Ranks are positions in the archive's leaderboards as they stood at the 2025-07-28 snapshot. Results published since then are not among these rows, so a rank here is not a current standing.

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