Papers › A direct geometry processing cartilage generation method using segmented bone models...
A direct geometry processing cartilage generation method using segmented bone models from datasets with poor cartilage visibility
Faezeh Moshfeghifar, Max Kragballe Nielsen, José D. Tascón-Vidarte, Sune Darkner, Kenny Erleben
We present a method to generate subject-specific cartilage for the hip joint. Given bone geometry, our approach is agnostic to image modality, creates conforming interfaces, and is well suited for finite element analysis. We demonstrate our method on ten hip joints showing anatomical shape consistency and well-behaved stress patterns. Our method is fast and may assist in large-scale biomechanical population studies of the hip joint when manual segmentation or training data is not feasible.
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