Papers › Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenes

Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenes

15 Apr 2021CVPR 2022 1arXiv:2104.07300archive 2025-07-28

Hongsuk Choi, Gyeongsik Moon, JoonKyu Park, Kyoung Mu Lee

We consider the problem of recovering a single person's 3D human mesh from in-the-wild crowded scenes. While much progress has been in 3D human mesh estimation, existing methods struggle when test input has crowded scenes. The first reason for the failure is a domain gap between training and testing data. A motion capture dataset, which provides accurate 3D labels for training, lacks crowd data and impedes a network from learning crowded scene-robust image features of a target person. The second reason is a feature processing that spatially averages the feature map of a localized bounding box containing multiple people. Averaging the whole feature map makes a target person's feature indistinguishable from others. We present 3DCrowdNet that firstly explicitly targets in-the-wild crowded scenes and estimates a robust 3D human mesh by addressing the above issues. First, we leverage 2D human pose estimation that does not require a motion capture dataset with 3D labels for training and does not suffer from the domain gap. Second, we propose a joint-based regressor that distinguishes a target person's feature from others. Our joint-based regressor preserves the spatial activation of a target by sampling features from the target's joint locations and regresses human model parameters. As a result, 3DCrowdNet learns target-focused features and effectively excludes the irrelevant features of nearby persons. We conduct experiments on various benchmarks and prove the robustness of 3DCrowdNet to the in-the-wild crowded scenes both quantitatively and qualitatively. The code is available at https://github.com/hongsukchoi/3DCrowdNet_RELEASE.

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make_conv1d_layers hongsukchoi/3dcrowdnet_release/common/nets/layer.py official repository ran MIT (permissive) · 41843763717707cc · report
make_conv_layers hongsukchoi/3dcrowdnet_release/common/nets/layer.py official repository ran MIT (permissive) · 622140af456ff5d2 · report
make_linear_layers hongsukchoi/3dcrowdnet_release/common/nets/layer.py official repository ran MIT (permissive) · 6309528f3f76d031 · report
bbox_iou hongsukchoi/3dcrowdnet_release/tool/match_3dpw_2dpose.py official repository unverified MIT (permissive) · fbb3863e95291441 · report
compute_CrowdIndex hongsukchoi/3dcrowdnet_release/tool/check_crowdidx.py official repository unverified MIT (permissive) · 6671d7cae5239d75 · report
compute_iou hongsukchoi/3dcrowdnet_release/tool/check_crowdidx.py official repository unverified MIT (permissive) · 140b89f632c7ec6c · report
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Tasks

2D Human Pose Estimation3D Human Pose Estimation3D Multi-Person Human Pose Estimation3D Multi-Person Pose EstimationPose Estimation

Results from the paper archive 2025-07-28

TaskDatasetModelMetricValueRank at snapshotLeaderboardReport
3D Human Pose Estimation 3DPW 3DCrowdNet MPJPE 85.8 #58 of 119 Archive leaderboard report
3D Human Pose Estimation 3DPW 3DCrowdNet MPVPE 108.5 #58 of 119 Archive leaderboard report
3D Human Pose Estimation 3DPW 3DCrowdNet PA-MPJPE 55.8 #58 of 119 Archive leaderboard report
3D Multi-Person Pose Estimation MuPoTS-3D 3DCrowdNet (HigherHRNet) 3DPCK 72.7 #10 of 10 Archive leaderboard report

Ranks are positions in the archive's leaderboards as they stood at the 2025-07-28 snapshot. Results published since then are not among these rows, so a rank here is not a current standing.

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