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3D-GANTex: 3D Face Reconstruction with StyleGAN3-based Multi-View Images and 3DDFA based Mesh Generation

21 Oct 2024arXiv:2410.16009archive 2025-07-28

Rohit Das, Tzung-Han Lin, Ko-Chih Wang

Geometry and texture estimation from a single face image is an ill-posed problem since there is very little information to work with. The problem further escalates when the face is rotated at a different angle. This paper tries to tackle this problem by introducing a novel method for texture estimation from a single image by first using StyleGAN and 3D Morphable Models. The method begins by generating multi-view faces using the latent space of GAN. Then 3DDFA trained on 3DMM estimates a 3D face mesh as well as a high-resolution texture map that is consistent with the estimated face shape. The result shows that the generated mesh is of high quality with near to accurate texture representation.

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3D Face ReconstructionFace Reconstruction

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Methods

Adaptive Instance NormalizationConvolutionDense ConnectionsFeedforward NetworkR1 RegularizationStyleGAN

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