Datasets › SuperCaustics

SuperCaustics

Introduced by Mehdi Mousavi et al. in SuperCaustics: Real-time, open-source simulation of transparent objects for deep learning applications23 Jul 2021 archive 2025-07-28

SuperCaustics is a simulation tool made in Unreal Engine for generating massive computer vision datasets that include transparent objects.

SuperCaustics is a real-time, open-source simulation of transparent objects designed for deep learning applications. SuperCaustics features extensive modules for stochastic environment creation; uses hardware ray-tracing to support caustics, dispersion, and refraction; and enables generating massive datasets with multi-modal, pixel-perfect ground truth annotations.

[drawing]

Benchmarks archive 2025-07-28

No leaderboard in the archive resolves to this dataset.

Papers archive 2025-07-28

No paper in the archive has a leaderboard row on this dataset; the archive counts 2 papers for it but never published that list.

Dataset loaders archive 2025-07-28

No loader listed in the archive.

Tasks archive 2025-07-28

License archive 2025-07-28

No licence recorded in the archive. Absence here is not a statement about the dataset's terms.

Modalities archive 2025-07-28

Languages archive 2025-07-28

Variants archive 2025-07-28

  • SuperCaustics

1 variant name, as the archive lists them.

Report a problem or propose a change · a person checks every report against the paper or source before anything changes; decisions are listed on /corrections