Datasets › CARLE

CARLE (Cellular Automata Reinforcement Learning Environment)

Introduced by Q. Tyrell Davis in Carle's Game: An Open-Ended Challenge in Exploratory Machine Creativity13 Jul 2021 archive 2025-07-28

CARLE is a life-like cellular automata simulator and reinforcement learning environment. CARLE is flexible, capable of simulating any of the 262,144 different rules defining Life-like cellular automaton universes. CARLE is also fast and can simulate automata universes at a rate of tens of thousands of steps per second through a combination of vectorization and GPU acceleration. Finally, CARLE is simple. Compared to high-fidelity physics simulators and video games designed for human players, CARLE's two-dimensional grid world offers a discrete, deterministic, and atomic universal playground, despite its complexity.

Benchmarks archive 2025-07-28

No leaderboard in the archive resolves to this dataset.

Papers archive 2025-07-28

No paper in the archive has a leaderboard row on this dataset; the archive counts 1 paper for it but never published that list.

Dataset loaders archive 2025-07-28

No loader listed in the archive.

Tasks archive 2025-07-28

No task tagged in the archive.

License archive 2025-07-28

No licence recorded in the archive. Absence here is not a statement about the dataset's terms.

Modalities archive 2025-07-28

Languages archive 2025-07-28

No language tagged.

Variants archive 2025-07-28

  • CARLE

1 variant name, as the archive lists them.

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