Datasets › BEHAVIOR
BEHAVIOR
BEHAVIOR is a benchmark with the 100 household activities that represent a new challenge for embodied AI solutions.
BEHAVIOR is a challenge in simulation where embodied agents make continuous full-body control decisions based on sensor information. Agents need to navigate and manipulate the simulated environment with the goal of acomplishing 100 household activities. BEHAVIOR tests the ability to perceive the environment, plan, and execute complex long-horizon activities that involve multiple objects, rooms, and state transitions, all with the reproducibility, safety and observability offered by a realistic physics simulation.
Description from: BEHAVIOR Challenge @ ICCV 2021
Benchmarks archive 2025-07-28
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Variants archive 2025-07-28
- BEHAVIOR
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