{"about":{"site":"https://codewithpapers.app","non_affiliation":"Code with Papers and Syntology are not affiliated with, endorsed by, or sponsored by Papers with Code, Meta, or the pwc-archive mirror.","licence":"CC BY-SA 4.0","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","attribution":"https://codewithpapers.app/attribution","modified":"archive material modified by Syntology; see the attribution page"},"url":"/paper/wroom-an-autonomous-driving-approach-for-off","title":"WROOM: An Autonomous Driving Approach for Off-Road Navigation","arxiv_id":"2404.08855","date":"2024-04-12","proceeding":null,"authors":["Dvij Kalaria","Shreya Sharma","Sarthak Bhagat","Haoru Xue","John M. Dolan"],"abstract":"Off-road navigation is a challenging problem both at the planning level to get a smooth trajectory and at the control level to avoid flipping over, hitting obstacles, or getting stuck at a rough patch. There have been several recent works using classical approaches involving depth map prediction followed by smooth trajectory planning and using a controller to track it. We design an end-to-end reinforcement learning (RL) system for an autonomous vehicle in off-road environments using a custom-designed simulator in the Unity game engine. We warm-start the agent by imitating a rule-based controller and utilize Proximal Policy Optimization (PPO) to improve the policy based on a reward that incorporates Control Barrier Functions (CBF), facilitating the agent's ability to generalize effectively to real-world scenarios. The training involves agents concurrently undergoing domain-randomized trials in various environments. We also propose a novel simulation environment to replicate off-road driving scenarios and deploy our proposed approach on a real buggy RC car. Videos and additional results: https://sites.google.com/view/wroom-utd/home","url_abs":"https://arxiv.org/abs/2404.08855v1","url_pdf":"https://arxiv.org/pdf/2404.08855v1.pdf","source":{"archive":"pwc-archive (Hugging Face), CC BY-SA 4.0","snapshot":"2025-07-28","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","row_kind":"abstracts"},"code_links":[{"paper_slug":"wroom-an-autonomous-driving-approach-for-off","repo_url":"https://github.com/dvij542/offtersim","is_official":1,"mentioned_in_paper":1,"mentioned_in_github":0,"framework":"pytorch","reach":{"status":"ok"}}],"tasks":[{"task_slug":"autonomous-driving","task_name":"Autonomous Driving"},{"task_slug":"reinforcement-learning-1","task_name":"Reinforcement Learning (RL)"},{"task_slug":"trajectory-planning","task_name":"Trajectory Planning"},{"task_slug":"unity","task_name":"Unity"}],"methods":[],"datasets_introduced":[],"methods_introduced":[],"results":[],"syntology":{"syntology_url":null,"atlas_url":null,"mcp":null,"developers":"https://syntology.ai/developers"},"arxiv_metadata":null,"syntology_extracted_results":null}