{"about":{"site":"https://codewithpapers.app","non_affiliation":"Code with Papers and Syntology are not affiliated with, endorsed by, or sponsored by Papers with Code, Meta, or the pwc-archive mirror.","licence":"CC BY-SA 4.0","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","attribution":"https://codewithpapers.app/attribution","modified":"archive material modified by Syntology; see the attribution page"},"url":"/paper/uma-implementacao-do-jogo-pedra-papel-e","title":"Uma implementação do jogo Pedra, Papel e Tesoura utilizando Visao Computacional","arxiv_id":"2105.10063","date":"2021-05-20","proceeding":null,"authors":["Ezequiel França dos Santos","Gabriel Fontenelle"],"abstract":"This paper presents a game, controlled by computer vision, in identification of hand gestures (hand-tracking). The proposed work is based on image segmentation and construction of a convex hull with Jarvis Algorithm , and determination of the pattern based on the extraction of area characteristics in the convex hull.","url_abs":"https://arxiv.org/abs/2105.10063v1","url_pdf":"https://arxiv.org/pdf/2105.10063v1.pdf","source":{"archive":"pwc-archive (Hugging Face), CC BY-SA 4.0","snapshot":"2025-07-28","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","row_kind":"abstracts"},"code_links":[{"paper_slug":"uma-implementacao-do-jogo-pedra-papel-e","repo_url":"https://github.com/ezefranca/Master-Exploder","is_official":1,"mentioned_in_paper":0,"mentioned_in_github":0,"framework":"none","reach":null}],"tasks":[{"task_slug":"image-segmentation","task_name":"Image Segmentation"},{"task_slug":"segmentation","task_name":"Segmentation"},{"task_slug":"semantic-segmentation","task_name":"Semantic Segmentation"}],"methods":[],"datasets_introduced":[],"methods_introduced":[],"results":[],"syntology":{"atlas_url":null,"mcp":null,"developers":"https://syntology.ai/developers"},"arxiv_metadata":null,"syntology_extracted_results":null}