{"about":{"site":"https://codewithpapers.app","non_affiliation":"Code with Papers and Syntology are not affiliated with, endorsed by, or sponsored by Papers with Code, Meta, or the pwc-archive mirror.","licence":"CC BY-SA 4.0","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","attribution":"https://codewithpapers.app/attribution","modified":"archive material modified by Syntology; see the attribution page"},"url":"/paper/stagewise-newton-method-for-dynamic-game","title":"Stagewise Newton Method for Dynamic Game Control with Imperfect State Observation","arxiv_id":"2206.11341","date":"2022-06-22","proceeding":null,"authors":["Armand Jordana","Bilal Hammoud","Justin Carpentier","Ludovic Righetti"],"abstract":"In this letter, we study dynamic game optimal control with imperfect state observations and introduce an iterative method to find a local Nash equilibrium. The algorithm consists of an iterative procedure combining a backward recursion similar to minimax differential dynamic programming and a forward recursion resembling a risk-sensitive Kalman smoother. A coupling equation renders the resulting control dependent on the estimation. In the end, the algorithm is equivalent to a Newton step but has linear complexity in the time horizon length. Furthermore, a merit function and a line search procedure are introduced to guarantee convergence of the iterative scheme. The resulting controller reasons about uncertainty by planning for the worst case disturbances. Lastly, the low computational cost of the proposed algorithm makes it a promising method to do output-feedback model predictive control on complex systems at high frequency. Numerical simulations on realistic robotic problems illustrate the risk-sensitive behavior of the resulting controller.","url_abs":"https://arxiv.org/abs/2206.11341v1","url_pdf":"https://arxiv.org/pdf/2206.11341v1.pdf","source":{"archive":"pwc-archive (Hugging Face), CC BY-SA 4.0","snapshot":"2025-07-28","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","row_kind":"links_only","authors_date_abstract":"arXiv metadata, CC0 1.0 (https://info.arxiv.org/help/license), from the Kaggle arXiv metadata snapshot of 2026-09-12"},"code_links":[{"paper_slug":"stagewise-newton-method-for-dynamic-game","repo_url":"https://github.com/machines-in-motion/dynamic_game_optimizer","is_official":1,"mentioned_in_paper":1,"mentioned_in_github":1,"framework":"none","reach":null}],"tasks":[],"methods":[],"datasets_introduced":[],"methods_introduced":[],"results":[],"syntology":{"syntology_url":null,"atlas_url":null,"mcp":null,"developers":"https://syntology.ai/developers"},"arxiv_metadata":null,"syntology_extracted_results":null}