{"about":{"site":"https://codewithpapers.app","non_affiliation":"Code with Papers and Syntology are not affiliated with, endorsed by, or sponsored by Papers with Code, Meta, or the pwc-archive mirror.","licence":"CC BY-SA 4.0","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","attribution":"https://codewithpapers.app/attribution","modified":"archive material modified by Syntology; see the attribution page"},"url":"/paper/reinforcement-learning-models-of-human","title":"A Story of Two Streams: Reinforcement Learning Models from Human Behavior and Neuropsychiatry","arxiv_id":"1906.11286","date":"2019-06-21","proceeding":null,"authors":["Baihan Lin","Guillermo Cecchi","Djallel Bouneffouf","Jenna Reinen","Irina Rish"],"abstract":"Drawing an inspiration from behavioral studies of human decision making, we propose here a more general and flexible parametric framework for reinforcement learning that extends standard Q-learning to a two-stream model for processing positive and negative rewards, and allows to incorporate a wide range of reward-processing biases -- an important component of human decision making which can help us better understand a wide spectrum of multi-agent interactions in complex real-world socioeconomic systems, as well as various neuropsychiatric conditions associated with disruptions in normal reward processing. From the computational perspective, we observe that the proposed Split-QL model and its clinically inspired variants consistently outperform standard Q-Learning and SARSA methods, as well as recently proposed Double Q-Learning approaches, on simulated tasks with particular reward distributions, a real-world dataset capturing human decision-making in gambling tasks, and the Pac-Man game in a lifelong learning setting across different reward stationarities.","url_abs":"https://arxiv.org/abs/1906.11286v7","url_pdf":"https://arxiv.org/pdf/1906.11286v7.pdf","source":{"archive":"pwc-archive (Hugging Face), CC BY-SA 4.0","snapshot":"2025-07-28","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","row_kind":"abstracts"},"code_links":[{"paper_slug":"reinforcement-learning-models-of-human","repo_url":"https://github.com/doerlbh/mentalRL","is_official":1,"mentioned_in_paper":1,"mentioned_in_github":1,"framework":"pytorch","reach":null}],"tasks":[{"task_slug":"decision-making","task_name":"Decision Making"},{"task_slug":"lifelong-learning","task_name":"Lifelong learning"},{"task_slug":"q-learning","task_name":"Q-Learning"},{"task_slug":"recommendation-systems","task_name":"Recommendation Systems"},{"task_slug":"reinforcement-learning","task_name":"Reinforcement Learning"},{"task_slug":"reinforcement-learning-1","task_name":"Reinforcement Learning (RL)"}],"methods":[{"method_slug":"double-q-learning","method_name":"Double Q-learning"},{"method_slug":"q-learning","method_name":"Q-Learning"},{"method_slug":"sarsa","method_name":"Sarsa"}],"datasets_introduced":[],"methods_introduced":[],"results":[],"syntology":{"syntology_url":null,"atlas_url":null,"mcp":null,"developers":"https://syntology.ai/developers"},"arxiv_metadata":null,"syntology_extracted_results":null}