{"about":{"site":"https://codewithpapers.app","non_affiliation":"Code with Papers and Syntology are not affiliated with, endorsed by, or sponsored by Papers with Code, Meta, or the pwc-archive mirror.","licence":"CC BY-SA 4.0","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","attribution":"https://codewithpapers.app/attribution","modified":"archive material modified by Syntology; see the attribution page"},"url":"/paper/particle-particle-particle-tree-code-for","title":"Particle-particle Particle-tree Code for Planetary System Formation with Individual Cut-off Method: GPLUM","arxiv_id":"2007.15432","date":"2020-07-30","proceeding":null,"authors":["Yota Ishigaki","Junko Kominami","Junichiro Makino","Masaki Fujimoto","Masaki Iwasawa"],"abstract":"In a standard theory of the formation of the planets in our Solar System, terrestrial planets and cores of gas giants are formed through accretion of kilometer-sized objects (planetesimals) in a protoplanetary disk. Gravitational $N$-body simulations of a disk system made up of numerous planetesimals are the most direct way to study the accretion process. However, the use of $N$-body simulations has been limited to idealized models (e.g. perfect accretion) and/or narrow spatial ranges in the radial direction, due to the limited number of simulation runs and particles available. We have developed new $N$-body simulation code equipped with a particle-particle particle-tree (${\\rm P^3T}$) scheme for studying the planetary system formation process: GPLUM. For each particle, GPLUM uses the fourth-order Hermite scheme to calculate gravitational interactions with particles within cut-off radii and the Barnes-Hut tree scheme for particles outside the cut-off radii. In existing implementations, ${\\rm P^3T}$ schemes use the same cut-off radius for all particles, making a simulation become slower when the mass range of the planetesimal population becomes wider. We have solved this problem by allowing each particle to have an appropriate cut-off radius depending on its mass, its distance from the central star, and the local velocity dispersion of planetesimals. In addition to achieving a significant speed-up, we have also improved the scalability of the code to reach a good strong-scaling performance up to 1024 cores in the case of $N=10^6$. GPLUM is freely available from https://github.com/YotaIshigaki/GPLUM with MIT license.","url_abs":"https://arxiv.org/abs/2007.15432v4","url_pdf":"https://arxiv.org/pdf/2007.15432v4.pdf","source":{"archive":"pwc-archive (Hugging Face), CC BY-SA 4.0","snapshot":"2025-07-28","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","row_kind":"links_only","authors_date_abstract":"arXiv metadata, CC0 1.0 (https://info.arxiv.org/help/license), from the Kaggle arXiv metadata snapshot of 2026-09-12"},"code_links":[{"paper_slug":"particle-particle-particle-tree-code-for","repo_url":"https://github.com/YotaIshigaki/GPLUM","is_official":1,"mentioned_in_paper":1,"mentioned_in_github":0,"framework":"none","reach":null}],"tasks":[],"methods":[],"datasets_introduced":[],"methods_introduced":[],"results":[],"syntology":{"atlas_url":null,"mcp":null,"developers":"https://syntology.ai/developers"},"arxiv_metadata":null,"syntology_extracted_results":null}