{"about":{"site":"https://codewithpapers.app","non_affiliation":"Code with Papers and Syntology are not affiliated with, endorsed by, or sponsored by Papers with Code, Meta, or the pwc-archive mirror.","licence":"CC BY-SA 4.0","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","attribution":"https://codewithpapers.app/attribution","modified":"archive material modified by Syntology; see the attribution page"},"url":"/paper/ners-neural-reflectance-surfaces-for-sparse","title":"NeRS: Neural Reflectance Surfaces for Sparse-view 3D Reconstruction in the Wild","arxiv_id":"2110.07604","date":"2021-10-14","proceeding":"NeurIPS 2021 12","authors":["Jason Y. Zhang","Gengshan Yang","Shubham Tulsiani","Deva Ramanan"],"abstract":"Recent history has seen a tremendous growth of work exploring implicit representations of geometry and radiance, popularized through Neural Radiance Fields (NeRF). Such works are fundamentally based on a (implicit) volumetric representation of occupancy, allowing them to model diverse scene structure including translucent objects and atmospheric obscurants. But because the vast majority of real-world scenes are composed of well-defined surfaces, we introduce a surface analog of such implicit models called Neural Reflectance Surfaces (NeRS). NeRS learns a neural shape representation of a closed surface that is diffeomorphic to a sphere, guaranteeing water-tight reconstructions. Even more importantly, surface parameterizations allow NeRS to learn (neural) bidirectional surface reflectance functions (BRDFs) that factorize view-dependent appearance into environmental illumination, diffuse color (albedo), and specular \"shininess.\" Finally, rather than illustrating our results on synthetic scenes or controlled in-the-lab capture, we assemble a novel dataset of multi-view images from online marketplaces for selling goods. Such \"in-the-wild\" multi-view image sets pose a number of challenges, including a small number of views with unknown/rough camera estimates. We demonstrate that surface-based neural reconstructions enable learning from such data, outperforming volumetric neural rendering-based reconstructions. We hope that NeRS serves as a first step toward building scalable, high-quality libraries of real-world shape, materials, and illumination. The project page with code and video visualizations can be found at https://jasonyzhang.com/ners.","url_abs":"https://arxiv.org/abs/2110.07604v3","url_pdf":"https://arxiv.org/pdf/2110.07604v3.pdf","source":{"archive":"pwc-archive (Hugging Face), CC BY-SA 4.0","snapshot":"2025-07-28","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","row_kind":"abstracts"},"code_links":[{"paper_slug":"ners-neural-reflectance-surfaces-for-sparse","repo_url":"https://github.com/jasonyzhang/ners","is_official":1,"mentioned_in_paper":0,"mentioned_in_github":1,"framework":"pytorch","reach":{"status":"ok","spdx":"BSD-3-Clause"}}],"tasks":[{"task_slug":"3d-reconstruction","task_name":"3D Reconstruction"},{"task_slug":"nerf","task_name":"NeRF"},{"task_slug":"neural-rendering","task_name":"Neural Rendering"}],"methods":[],"datasets_introduced":[],"methods_introduced":[],"results":[],"syntology":{"atlas_url":"https://app.syntology.ai/?focus=2110.07604","mcp":{"get_harvested_code_for_paper":{"arxiv_id":"2110.07604"}},"developers":"https://syntology.ai/developers","read_at":"2026-09-24T18:15:14+00:00","read_at_is":"when the build read Syntology's graph, not when any sample ran","claim":"Per-sample execution status on synthesized fixtures; not a correctness claim about the paper. 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