{"about":{"site":"https://codewithpapers.app","non_affiliation":"Code with Papers and Syntology are not affiliated with, endorsed by, or sponsored by Papers with Code, Meta, or the pwc-archive mirror.","licence":"CC BY-SA 4.0","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","attribution":"https://codewithpapers.app/attribution","modified":"archive material modified by Syntology; see the attribution page"},"url":"/paper/learning-transferable-3d-adversarial-cloaks","title":"Learning Transferable 3D Adversarial Cloaks for Deep Trained Detectors","arxiv_id":"2104.11101","date":"2021-04-22","proceeding":null,"authors":["Arman Maesumi","Mingkang Zhu","Yi Wang","Tianlong Chen","Zhangyang Wang","Chandrajit Bajaj"],"abstract":"This paper presents a novel patch-based adversarial attack pipeline that trains adversarial patches on 3D human meshes. We sample triangular faces on a reference human mesh, and create an adversarial texture atlas over those faces. The adversarial texture is transferred to human meshes in various poses, which are rendered onto a collection of real-world background images. Contrary to the traditional patch-based adversarial attacks, where prior work attempts to fool trained object detectors using appended adversarial patches, this new form of attack is mapped into the 3D object world and back-propagated to the texture atlas through differentiable rendering. As such, the adversarial patch is trained under deformation consistent with real-world materials. In addition, and unlike existing adversarial patches, our new 3D adversarial patch is shown to fool state-of-the-art deep object detectors robustly under varying views, potentially leading to an attacking scheme that is persistently strong in the physical world.","url_abs":"https://arxiv.org/abs/2104.11101v1","url_pdf":"https://arxiv.org/pdf/2104.11101v1.pdf","source":{"archive":"pwc-archive (Hugging Face), CC BY-SA 4.0","snapshot":"2025-07-28","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","row_kind":"abstracts"},"code_links":[{"paper_slug":"learning-transferable-3d-adversarial-cloaks","repo_url":"https://github.com/CVC-Lab/3D_ADV_Mesh_pytorch3d","is_official":1,"mentioned_in_paper":1,"mentioned_in_github":0,"framework":"pytorch","reach":null}],"tasks":[{"task_slug":"adversarial-attack","task_name":"Adversarial Attack"},{"task_slug":"object","task_name":"Object"}],"methods":[],"datasets_introduced":[],"methods_introduced":[],"results":[],"syntology":{"atlas_url":null,"mcp":null,"developers":"https://syntology.ai/developers"},"arxiv_metadata":null,"syntology_extracted_results":null}