{"about":{"site":"https://codewithpapers.app","non_affiliation":"Code with Papers and Syntology are not affiliated with, endorsed by, or sponsored by Papers with Code, Meta, or the pwc-archive mirror.","licence":"CC BY-SA 4.0","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","attribution":"https://codewithpapers.app/attribution","modified":"archive material modified by Syntology; see the attribution page"},"url":"/paper/exploring-visual-patterns-in-projected-human","title":"ProjectionPathExplorer: Exploring Visual Patterns in Projected Decision-Making Paths","arxiv_id":"2001.08372","date":"2020-01-20","proceeding":null,"authors":["Andreas Hinterreiter","Christian Steinparz","Moritz Schöfl","Holger Stitz","Marc Streit"],"abstract":"In problem-solving, a path towards solutions can be viewed as a sequence of decisions. The decisions, made by humans or computers, describe a trajectory through a high-dimensional representation space of the problem. By means of dimensionality reduction, these trajectories can be visualized in lower-dimensional space. Such embedded trajectories have previously been applied to a wide variety of data, but analysis has focused almost exclusively on the self-similarity of single trajectories. In contrast, we describe patterns emerging from drawing many trajectories -- for different initial conditions, end states, and solution strategies -- in the same embedding space. We argue that general statements about the problem-solving tasks and solving strategies can be made by interpreting these patterns. We explore and characterize such patterns in trajectories resulting from human and machine-made decisions in a variety of application domains: logic puzzles (Rubik's cube), strategy games (chess), and optimization problems (neural network training). We also discuss the importance of suitably chosen representation spaces and similarity metrics for the embedding.","url_abs":"https://arxiv.org/abs/2001.08372v3","url_pdf":"https://arxiv.org/pdf/2001.08372v3.pdf","source":{"archive":"pwc-archive (Hugging Face), CC BY-SA 4.0","snapshot":"2025-07-28","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","row_kind":"abstracts"},"code_links":[{"paper_slug":"exploring-visual-patterns-in-projected-human","repo_url":"https://github.com/AIDude-eng/projection-path-explorer-page","is_official":0,"mentioned_in_paper":0,"mentioned_in_github":1,"framework":"none","reach":null}],"tasks":[{"task_slug":"decision-making","task_name":"Decision Making"},{"task_slug":"dimensionality-reduction","task_name":"Dimensionality Reduction"},{"task_slug":"rubik-s-cube","task_name":"Rubik's Cube"}],"methods":[],"datasets_introduced":[],"methods_introduced":[],"results":[],"syntology":{"atlas_url":null,"mcp":null,"developers":"https://syntology.ai/developers"},"arxiv_metadata":null,"syntology_extracted_results":null}