{"about":{"site":"https://codewithpapers.app","non_affiliation":"Code with Papers and Syntology are not affiliated with, endorsed by, or sponsored by Papers with Code, Meta, or the pwc-archive mirror.","licence":"CC BY-SA 4.0","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","attribution":"https://codewithpapers.app/attribution","modified":"archive material modified by Syntology; see the attribution page"},"url":"/paper/dynamic-surface-function-networks-for-clothed","title":"Dynamic Surface Function Networks for Clothed Human Bodies","arxiv_id":"2104.03978","date":"2021-04-08","proceeding":"ICCV 2021 10","authors":["Andrei Burov","Matthias Nießner","Justus Thies"],"abstract":"We present a novel method for temporal coherent reconstruction and tracking of clothed humans. Given a monocular RGB-D sequence, we learn a person-specific body model which is based on a dynamic surface function network. To this end, we explicitly model the surface of the person using a multi-layer perceptron (MLP) which is embedded into the canonical space of the SMPL body model. With classical forward rendering, the represented surface can be rasterized using the topology of a template mesh. For each surface point of the template mesh, the MLP is evaluated to predict the actual surface location. To handle pose-dependent deformations, the MLP is conditioned on the SMPL pose parameters. We show that this surface representation as well as the pose parameters can be learned in a self-supervised fashion using the principle of analysis-by-synthesis and differentiable rasterization. As a result, we are able to reconstruct a temporally coherent mesh sequence from the input data. The underlying surface representation can be used to synthesize new animations of the reconstructed person including pose-dependent deformations.","url_abs":"https://arxiv.org/abs/2104.03978v2","url_pdf":"https://arxiv.org/pdf/2104.03978v2.pdf","source":{"archive":"pwc-archive (Hugging Face), CC BY-SA 4.0","snapshot":"2025-07-28","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","row_kind":"abstracts"},"code_links":[{"paper_slug":"dynamic-surface-function-networks-for-clothed","repo_url":"https://github.com/andreiburov/DSFN","is_official":1,"mentioned_in_paper":1,"mentioned_in_github":1,"framework":"none","reach":{"status":"ok"}}],"tasks":[],"methods":[],"datasets_introduced":[],"methods_introduced":[],"results":[],"syntology":{"atlas_url":"https://app.syntology.ai/?focus=2104.03978","mcp":null,"developers":"https://syntology.ai/developers"},"arxiv_metadata":null,"syntology_extracted_results":null}