{"about":{"site":"https://codewithpapers.app","non_affiliation":"Code with Papers and Syntology are not affiliated with, endorsed by, or sponsored by Papers with Code, Meta, or the pwc-archive mirror.","licence":"CC BY-SA 4.0","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","attribution":"https://codewithpapers.app/attribution","modified":"archive material modified by Syntology; see the attribution page"},"url":"/paper/dialogues-for-proof-search","title":"Dialogues for proof search","arxiv_id":"1405.1864","date":"2014-05-08","proceeding":null,"authors":["Jesse Alama"],"abstract":"Dialogue games are a two-player semantics for a variety of logics, including\nintuitionistic and classical logic. Dialogues can be viewed as a kind of\nanalytic calculus not unlike tableaux. Can dialogue games be an effective\nfoundation for proof search in intuitionistic logic (both first-order and\npropositional)? We announce Kuno, an automated theorem prover for\nintuitionistic first-order logic based on dialogue games.","url_abs":"http://arxiv.org/abs/1405.1864v1","url_pdf":"http://arxiv.org/pdf/1405.1864v1.pdf","source":{"archive":"pwc-archive (Hugging Face), CC BY-SA 4.0","snapshot":"2025-07-28","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","row_kind":"abstracts"},"code_links":[{"paper_slug":"dialogues-for-proof-search","repo_url":"https://github.com/jessealama/dialogues","is_official":1,"mentioned_in_paper":1,"mentioned_in_github":0,"framework":"none","reach":null}],"tasks":[],"methods":[],"datasets_introduced":[],"methods_introduced":[],"results":[],"syntology":{"atlas_url":null,"mcp":null,"developers":"https://syntology.ai/developers"},"arxiv_metadata":null,"syntology_extracted_results":null}