{"about":{"site":"https://codewithpapers.app","non_affiliation":"Code with Papers and Syntology are not affiliated with, endorsed by, or sponsored by Papers with Code, Meta, or the pwc-archive mirror.","licence":"CC BY-SA 4.0","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","attribution":"https://codewithpapers.app/attribution","modified":"archive material modified by Syntology; see the attribution page"},"url":"/paper/blenderproc","title":"BlenderProc","arxiv_id":"1911.01911","date":"2019-10-25","proceeding":null,"authors":["Maximilian Denninger","Martin Sundermeyer","Dominik Winkelbauer","Youssef Zidan","Dmitry Olefir","Mohamad Elbadrawy","Ahsan Lodhi","Harinandan Katam"],"abstract":"BlenderProc is a modular procedural pipeline, which helps in generating real looking images for the training of convolutional neural networks. These can be used in a variety of use cases including segmentation, depth, normal and pose estimation and many others. A key feature of our extension of blender is the simple to use modular pipeline, which was designed to be easily extendable. By offering standard modules, which cover a variety of scenarios, we provide a starting point on which new modules can be created.","url_abs":"https://arxiv.org/abs/1911.01911v1","url_pdf":"https://arxiv.org/pdf/1911.01911v1.pdf","source":{"archive":"pwc-archive (Hugging Face), CC BY-SA 4.0","snapshot":"2025-07-28","licence_url":"https://creativecommons.org/licenses/by-sa/4.0/legalcode","row_kind":"abstracts"},"code_links":[{"paper_slug":"blenderproc","repo_url":"https://github.com/DLR-RM/BlenderProc","is_official":1,"mentioned_in_paper":1,"mentioned_in_github":1,"framework":"none","reach":{"status":"ok","spdx":"GPL-3.0"}},{"paper_slug":"blenderproc","repo_url":"https://github.com/AhsanAliLodhi/curriculum_learning_blenderproc","is_official":0,"mentioned_in_paper":0,"mentioned_in_github":1,"framework":"none","reach":{"status":"ok","spdx":"GPL-3.0"}},{"paper_slug":"blenderproc","repo_url":"https://github.com/Anchoret13/blenderset","is_official":0,"mentioned_in_paper":0,"mentioned_in_github":1,"framework":"none","reach":{"status":"ok"}},{"paper_slug":"blenderproc","repo_url":"https://github.com/lifunudt/blender_based_render","is_official":0,"mentioned_in_paper":0,"mentioned_in_github":1,"framework":"none","reach":{"status":"ok","spdx":"GPL-3.0"}}],"tasks":[{"task_slug":"3d-object-recognition","task_name":"3D Object Recognition"},{"task_slug":"depth-image-estimation","task_name":"Depth Image Estimation"},{"task_slug":"instance-segmentation","task_name":"Instance Segmentation"},{"task_slug":"pose-estimation","task_name":"Pose Estimation"},{"task_slug":"semantic-segmentation","task_name":"Semantic Segmentation"},{"task_slug":"surface-normals-estimation","task_name":"Surface Normals Estimation"}],"methods":[],"datasets_introduced":[],"methods_introduced":[],"results":[],"syntology":{"atlas_url":"https://app.syntology.ai/?focus=1911.01911","mcp":null,"developers":"https://syntology.ai/developers"},"arxiv_metadata":null,"syntology_extracted_results":null}