{"url":"/dataset/dataset-for-analyzing-the-impact-of","name":"Dataset for analyzing the impact of gamification in software testing education","full_name":null,"description_markdown":"Data collected for the controlled experiment performed to analyze whether gamification can help in software testing education. The results are reported in \"Can gamification help in software testing education? Findings from an empirical study\" (DOI: 10.1016/j.jss.2023.111647).","description_withheld":null,"homepage":"http://hdl.handle.net/10651/64866","introduced_date":"2023-04-24","introduced_date_note":null,"introduced_by":{"paper":null,"title":"Can gamification help in software testing education? Findings from an empirical study","first_author":null,"url":null},"license":{"name":"CC BY-NC-ND","url":"https://creativecommons.org/licenses/by-nc-nd/4.0/"},"modalities":[],"tasks":[],"languages":[],"variants":["Dataset for analyzing the impact of gamification in software testing education"],"data_loaders":[],"num_papers_in_archive":1,"source":{"archive":"pwc-archive (Hugging Face), CC BY-SA 4.0","snapshot":"2025-07-28"},"benchmarks":[],"papers_with_a_benchmark_row":[],"syntology_totals":{"read_at":"2026-09-24T18:15:14+00:00","papers_with_samples":0,"samples_harvested":0,"samples_ran":0,"samples_unverified":0,"pointer_only_for_licence":0,"papers_with_no_sample_that_ran":0,"note":"the per-paper counts above, summed; not a rate"},"papers_note":"The archive never published its papers-using-dataset list; these are papers with a leaderboard row on this dataset's benchmarks."}