{"url":"/dataset/blendergym","name":"BlenderGym","full_name":null,"description_markdown":"BlenderGym is the first comprehensive VLM system benchmark for 3D graphics editing. It evaluates VLM systems through code-based 3D reconstruction tasks. BlenderGym consists of 245 hand-crafted Blender scenes across 5 key graphics editing tasks: procedural geometry editing, lighting adjustments, procedural material design, blend shape manipulation, and object placement.","description_withheld":null,"homepage":"https://huggingface.co/datasets/richard-guyunqi/BG_bench_data","introduced_date":"2025-04-02","introduced_date_note":null,"introduced_by":{"paper":"/paper/blendergym-benchmarking-foundational-model","title":"BlenderGym: Benchmarking Foundational Model Systems for Graphics Editing","first_author":"Yunqi Gu","url":null},"license":null,"modalities":[],"tasks":[],"languages":[],"variants":["BlenderGym"],"data_loaders":[],"num_papers_in_archive":1,"source":{"archive":"pwc-archive (Hugging Face), CC BY-SA 4.0","snapshot":"2025-07-28"},"benchmarks":[],"papers_with_a_benchmark_row":[],"syntology_totals":{"read_at":"2026-09-24T18:15:14+00:00","papers_with_samples":0,"samples_harvested":0,"samples_ran":0,"samples_unverified":0,"pointer_only_for_licence":0,"papers_with_no_sample_that_ran":0,"note":"the per-paper counts above, summed; not a rate"},"papers_note":"The archive never published its papers-using-dataset list; these are papers with a leaderboard row on this dataset's benchmarks."}